

Input-rec: refactor PadData button state control Input-rec: touch up InputRecordingFile.h/.cpp Removes the unnecessary runtime boolean check.

Pcsx2 ratchet and clank slow motion ring code#
Input-rec: remove private InputRecordingFile::open() The code that gets ran by each branch differs enough that just moving them into openNew() & openExisting() is more beneficial. Input-rec: replace u64s with u32 + Converts g_inputRecordingFile's total frame count to unsigned long to match. Input-rec: remove excessive returns in ControllerInterrupt Input-rec: updates to bulk read implementation + Handles edge cases where the file is too small + Minor performance optimizations around reserving vector memory space + Simpler file seeking Input-rec: disable the "Reset" option when a recording uses a savestate Input-rec: Set frame count to zero on "reset" Input-rec: Always show current GSFrame on any savestate load or reset Knowing the frame count after either can be very useful, so that should be displayed regardless of the blank screen. No longer allow direct access to header content outside of the class. Input-rec: move IRFileHeader & IRSavestate privately into the IRFile class + Add getters for the header char array variables. Input-rec: fix captialization of IRFile function names Input-rec: ensure wx code is frozen for PadData files Gui/wx: disable input recording on the wxWidgets side Input-rec: remove integration from SIO/Counters, fix imgui updating Gui/qt: allow the opened recording to be closed GS-sw: Fix Winconsistent-missing-override warning. USB: Fix variable is assigned a value that is never used warnings. PAD: Fix variable is assigned a value that is never used warnings. IR3000A: Fix variable is assigned a value that is never used warning. GameDB: Fixes for HP OFTF and MLB 2K5 FIxes freezing and stuttering in MLB 2K5 and ghosting and vertical lines in HP OFTF. Input-rec: remove input recording code from wx-related source
Pcsx2 ratchet and clank slow motion ring update#
PAD: Update to latest controller database. Memor圜ardFile: Fix Wunused-result warnings. Workflows: Remove external shaders directory from appimage.

GameDB: Add EE clamping for Shinobido - Way of the Ninja
